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BLOOD
BOWL
SEVENS
THE BLOOD BOWl SeVeNs PITCH
Blood Bowl Sevens pitch shares many similarities with a standard
A Blood Bowl pitch, but there are a few key differences to be aware of.
A Blood Bowl Sevens pitch features:
Two End Zones, one at each short end of the pitch.
Two Wide Zones, one at each side of the pitch, running from End Zone to
End Zone,
Two Sidelines, running the length of the pitch, from one End Zone to the other.
of
4. The Centre Field, the area between each Wide Zone, running, the length o the
of
pitch from End Zone to End Zone.
There are two trapdoors on the pitch, one each half, both positioned within
a Wide Zone.
6. The pitch is then further split along its length into three thirds by two Linesdf
Scrimmage each marking the point at which one of the teams wil line upfor
the kick-off!
elcome to Blood Bowl
W
Sevens, the fast and
furious game of fantasy
football. Blood Bowl is, by its very
nature, a game that can take a
couple of hours or more to play.
For many coaches, real-world
commitments, such as work and
family, can mean that finding
time for a full-length game can
be difficult, and taking part in
a league almost impossible.
Blood Bowl Sevens addresses
this by allowing coaches to play
with smaller teams and reducing
the number of turns, creating a
version of the game that can be
played in under an hour.
Finally, the board itself is split into a grid of squares; seven squares from
each Line of Scrimmage to each End Zone and six squares between each Line of
Scrimmage, making the pitch 20 squares long in total, and 11 squares wide; two
squares in each Wide Zone, seven squares across the Centre Field.
What's more, this simplified
version of the game is ideal for
younger players, many of whom
wish to play and want to learn the
rules, but often find the complexity
of Blood Bowl daunting. Blood
Bowl Sevens, with its simplified
format and smaller teams, allows
younger coaches to master the
game without being overwhelmed
by the rules.
DUGOUTS
with normal Blood Bowl, each team in a Blood Bowl Sevens game has
A its own dugout, a safe haven at pitch side where reserves can warm up.
where the injured can be tended to and where important game information
is tracked. The dugouts used for Blood Bowl Sevens are almost identical to normal
dugouts, as described in the Blood Bowl rulebook, except for one important
difference; on a Blood Bowl Sevens dugout, the turn and team re-roll trackers only
go up to six, rather than the usual eight. This is because there are only six turs
per half in a Blood Bowl Sevens game.
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1. The Reserves box.
2. The Knocked-out box.
3. The Casualty box.
4. Turn trackers
5. Team re-roll trackers.
6. The Score tracker.