Page 77 FRENZY PRO player performs Block action Every time this (on its own or as part of may attempt re-roll During their activation, this player STRIP BALL When this player targets a action), follow-up the Blitz target is they must back and IE they if dice single may dice have. toll, to as been partof rolled one a dice. either This. asa possession of player the that ball is with in an a Block opposition pushed are able. If t the target multiple pushed back, and if this still Standing dice roll oF as part of a dice poot, but BItz action), choosing to apply a a action fon itse oWn ofa as part ofa player cannot1 be a dice that was rolled. as Push Back result wille cause that player Block action the same against after being was must able then to perform follow- a up, second this target, roll. part of Roll an D6: Armour, Injury of Casualty they player are to drop the ball in the square pushed back into. The ball again following- up the target is pushed back. On a roll of 3+, the dice can be will bounce from the square the re-rolled. player i IS pushed back into, as #f thes On a rolld of 1 of 2, the dice had been Knocked Down. cannot be re-rolled. t this player is performing a Blitz action, performing a second Block action will also cost them one square of their Movement Allowance. H this player has no Movement Allowance left to perform a second Block action, they must Rush to do so. If they cannot Rush, they cannot perform a second Block action. SURE HANDS This player may re-roll any failed Once this player has attempted attempt to pick up the ball. to use this Skill, they may not use a In addition, the Strip Ball skill re-roll from any other source to re-roll annot be used against a player this one dice. with this Skill. SHADOWING TACKLE This player can use this Skill when When an active opposition player an opposition player they are attempts to Dodge from a square in Marking voluntarily moves out of a which they were being Marked by square within this player's Tackle one or more players on your team Zone. Roll a D6, adding the MA with this Skill, that player cannot use of this player to the roll and then the Dodge skill. subtracting the MA of the opposition player. If the result is 6 or higher, or Additionally, when an if the roll is a a natural 6, this player opposition player is targeted by a may immediately move into the Block action performed by a player square vacated by the opposition with this Skill, that player cannot use player (this player does not need the Dodge skill if a Stumble result is to Dodge to make this move). applied against them. If, however, the result is 5 or lower, or if the roll is a natural 1, this Skill has no further effect. Note that if an opposition player in possession of the ball is pushed back into your End Zone and is stil Standing, a touchdown will be scored, ending the drive. In this case, the second Block action is not performed. A player with this Skill cannot also have the Grab skill. KICK If this player is nominated to be the kicking player during a kick-off, you may choose to halve the result of the D6 to determine the number squares that the ball deviates, rounding any fractions down. WRESTLE This player may use this Skill when Both Down result is applied, either when they perform a Block action or when they are the target of a Block action. Instead of applying the Both Down result as normal, and regardless of any other Skills either player may possess, both players are Placed Prone. A player may use this Skill any number of times per turn, during either team's turn. If an opposition player is being Marked by more than one player with this Skill, only one player may use it. HACKSPit QUIllCHEWER'S FUN FACTS! The 2499 season's Most Blatant Foul award went to fan-tavourite Morgrim Klchoppa, who spent the best part of 45 minutes kicking an already unconscious Soaren Hightower grinning ignore this and blatant, waving at rule- the breaking officials. no-no; The they officials were didn't often while simply sen to grin and wave back! 77